Tag: screens

TSA screens record number of travelers on Thanksgiving eve

The busiest air travel day of the coronavirus pandemic came on Wednesday, the day before Thanksgiving, with 1,070,967 passengers clearing airport security.

It was the third time in one week that the Transportation Security Administration reported screening more than 1 million daily passengers — a milestone that airports have rarely seen since the pandemic slashed air travel in March.

“It’s the highest volume since March 16 and only the 4th time passenger throughput has topped 1 million since that date,” TSA spokesperson Lisa Farbstein said in a tweet. The first million-passenger day since March occurred Oct. 18.

In the past week, covid-related hospitalizations in the United States rose by more than 12 percent, according to data tracked by The Washington Post.

The Centers for Disease Control and Prevention issued a health warning against Thanksgiving travel last week: “Travel may increase your chance of getting and spreading COVID-19. Postponing travel and staying home is the best way to protect yourself and others this year.” Health experts such as Anthony S. Fauci have also reminded Americans about the risks of indoor gatherings and household mixing, and discouraged travel.

The number of travelers flying Wednesday was half of what it was on the day before Thanksgiving in 2019, before the coronavirus was a threat in the United States. Last year, 2,602,631 people were screened on Thanksgiving eve.

During the pandemic, the TSA has been installing plastic barriers and touch-free ID scanning technologies at security checkpoints to allow for better hygiene and distancing as airports become more crowded.

Thanksgiving eve crowds surpassed Sunday’s busy passenger levels by 23,000. The Wednesday before Thanksgiving is typically the busiest travel day of the year, closely followed by the Sunday after the holiday.

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Rattan screens help restore hotel’s 1920s look

Unlike many pubs and hotels that regularly change hands, the Hotel Rose Bay has been in the same family for generations. While they could appreciate the humour/novelty of features such as the moving train, they were keen to broaden its cliental and strengthen the connection to strollers passing by.

“Previously the windows and openings were relatively small, fixed with dark tinted glass,” says Richards, who replaced these with larger, timber bifold doors and windows.

The facade was also lightly touched to provide a new lease of life.

However, it’s the interior where most of the work has occurred.

While the exterior remained intact, the interior had been gutted in the 1990s.

While the exterior remained intact, the interior had been gutted in the 1990s.Credit:Felix Forest

Richards Stanisich, which amalgamated the adjacent bottle shop, took its design cue from the location, being near the water, and also from the materials popular in the 1920s, particularly rattan and cane.

“Even though it’s interwar, we also included influences from the art nouveau period (turn of the 20th century),” says Richards, pointing out the rattan screens complete with porthole windows dividing the spaces within the hotel: the sports bar, the public bar and the bistro for dining.

One of the problems with the former arrangement was its open plan, creating a larger, more vacuous space.

“It’s important to create a sense of intimacy.

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We find open plan struggles in the comfort factor,” says Richards.

There’s also a subtle nautical theme given the hotel’s location, including structural columns bound in coir rope and in sumptuous moss-green leather (a nod to the seaweed).

“Our clients wanted to focus on the food and the ambience, attracting a younger audience and families. They wanted the design to be fairly classic but one that would endure,” he adds.

The rattan appears not only in the customised screens, but also in the distinctive coffered ceiling, ideal for absorbing sound with concealed acoustic panels.

The rattan also doubles as air vents.

Bamboo, another material popular in the 1920s, was also used to edge the bar front as well as the customised bespoke wall lights.

Terrazzo floors and tiled walls still create a sense of the 1920s, but the spaces are now lighter and more transparent.

And rather than having air conditioning units plugged on the walls, rattan vents, combined with timber ceiling fans, add a more tactile and more sustainable approach.

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As well as a new and larger kitchen, Richards Stanisich has focused on every detail, be it the timber and leather furniture or getting the light exactly right.

The steel and ribbed glass customised light above the 15-metre-long granite-topped bar, for example, adds a soft and gentle glow, while still loosely referencing the modernist art-deco period.

Around the terrazzo-tiled walls are white corner beaded tiles to create a contemporary nod to the hotel’s former glory.

“We wanted to create a level of consistency throughout the hotel, rather than just provide a few features that beckon for attention,” says Richards.

While the moving train was a talking point for the

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The Witcher 3 Has No Fast Travel Load Screens On Xbox Series X

The Xbox Series X has been sent out to many press and streamers, and videos of various Xbox One games running much faster are emerging. With the Xbox Series X launch line-up looking pretty thin, much of the appeal for new console owners will come from revisiting older titles and seeing how the new system’s features enhances them.

Now, thanks to one streamer’s video of The Witcher 3 running on a Series X, we can check out the advantages of super-boosted loading times. YouTuber rubhen925 has shared nearly two hours of footage, showing the game running on the new system. While the full video is worth a watch, the most exciting part, funnily enough, comes when fast travel is used.

The GIF from the video below happens just past the 1 hour 14 minute mark in the video, and it shows what happens when you fast travel. There’s no loading screen now–in fact, the environment loads in so fast that it kind of looks like a glitch.

It’s a bit uglier than a loading screen, perhaps, but it’s much more convenient.

We saw a similarly impressive change in Demon’s Souls on PS5, which lets you shift between areas with almost no wait, eliminating the game’s loading screens. Unlike The Witcher 3, the Demon’s Souls remake was made from the ground-up for PS5. It’s expected that next-gen games will, generally speaking, feature very short loading times.

The Witcher 3 is coming to Xbox Series X and PS5 with an improved next-gen edition. It’ll feature ray tracing for the first time, and will be available as a free upgrade for owners of the game on a previous system within the same console family.

Developer CD Projekt Red’s next game is Cyberpunk 2077, which was recently delayed into December thanks to some issues with the PS4/Xbox One builds.

GameSpot may get a commission from retail offers.

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The Witcher 3 Has No Load Screens For Fast Travel On Xbox Series X

The Xbox Series X has been sent out to many press and streamers, and videos of various Xbox One games running much faster are emerging. With the Xbox Series X launch line-up looking pretty thin, much of the appeal for new console owners will come from revisiting older titles and seeing how the new system’s features enhances them.

Now, thanks to one streamer’s video of The Witcher 3 running on a Series X, we can check out the advantages of super-boosted loading times. YouTuber rubhen925 has shared nearly two hours of footage, showing the game running on the new system. While the full video is worth a watch, the most exciting part, funnily enough, comes when fast travel is used.

The GIF from the video below happens just past the 1 hour 14 minute mark in the video, and it shows what happens when you fast travel. There’s no loading screen now–in fact, the environment loads in so fast that it kind of looks like a glitch.

It’s a bit uglier than a loading screen, perhaps, but it’s much more convenient.

The Witcher 3 is coming to Xbox Series X and PS5 with an improved next-gen edition. It’ll feature ray tracing for the first time.

Developer CD Projekt Red’s next game is Cyberpunk 2077, which was recently delayed into December thanks to some issues with the PS4/Xbox One builds.

GameSpot may get a commission from retail offers.

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The Witcher 3 On Xbox Series X Has No Load Screens For Fast Travel

The Xbox Series X has been sent out to many press and streamers, and videos of various Xbox One games running much faster are emerging. With the Xbox Series X launch line-up looking pretty thin, much of the appeal for new console owners will come from revisiting older titles and seeing how the new system’s features enhances them.

Now, thanks to one streamer’s video of The Witcher 3 running on a Series X, we can check out the advantages of super-boosted loading times. YouTuber rubhen925 has shared nearly two hours of footage, showing the game running on the new system. While the full video is worth a watch, the most exciting part, funnily enough, comes when fast travel is used.

The GIF from the video below happens just past the 1 hour 14 minute mark in the video, and it shows what happens when you fast travel. There’s no loading screen now–in fact, the environment loads in so fast that it kind of looks like a glitch.

It’s a bit uglier than a loading screen, perhaps, but it’s much more convenient.

The Witcher 3 is coming to Xbox Series X and PS5 with an improved next-gen edition. It’ll feature ray tracing for the first time.

Developer CD Projekt Red’s next game is Cyberpunk 2077, which was recently delayed into December thanks to some issues with the PS4/Xbox One builds.

GameSpot may get a commission from retail offers.

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TSA screens 1 million passengers in one day for first time since mid-March as travel picks up during coronavirus pandemic

Coronavirus is still in the air, but so are travelers.

The Transportation Security Administration screened more than 1 million passengers on Sunday, the first time passing the seven-digit mark since March 17, just five days after Tom Hanks and Rudy Gobert tested positive for coronavirus.

Between Monday and Sunday, 6.1 million passengers crossed through TSA checkpoints, the highest weekly volume since the pandemic began.

The TSA touted its health protocols in keeping passengers safe, including acrylic barriers and technologies that reduce or eliminate physical contact between passengers and officers.

“TSA has been diligent in our efforts to ensure checkpoints are clean, safe and healthy for frontline workers and airline passengers, implementing new protocols and deploying state-of-the-art technologies that improve security and reduce physical contact,” TSA Administrator David Pekoske said in a statement Monday.

While the TSA said its numbers are still “well below pre-pandemic levels,” the slow return to normalcy comes as coronavirus rates begin to spike again.

As of Monday, more than 8.1 million Americans have tested positive for coronavirus and almost 220,000 deaths reported so far.

Many airlines are still using their own health protocols, including mask usage and leaving seats open to help with social distancing.

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